The Market List Interviews
Q & A with Liz Holliday
by James A. Bailey
Liz Holliday is the Editor of Odyssey,
the brand new SF/F magazine coming out of the UK. An introductory
issue #0 has recently appeared on newsstands and in mailboxes
around the world, and the official launch with issue #1
will take place at World Fantasy Con in London at the end
of October. We're pleased to have the opportunity to talk
with her about this exciting project.
JB: Let's start
at the beginning. When did you start writing?
Liz: I can't remember not being
able to read and write. I know that by the time I was about
five or six, I was insisting that my older sister type my
stories up because stories in books looked liked they'd
been typed. But I also had this thing... call it a block
if you like, that people from my kind of working class background
(can't you just tell I'm English?) didn't do things like
having books published. Consequently, I wrote solidly all
through my childhood and teenage years, but didn't do it
seriously -- in the sense of trying to get published --
until I was ever so old: twenty-three or four, I think.
JB: When did SF
become part of the mix?
Liz: Oh dear... it was "Lost In
Space" that did it, I do believe, followed shortly thereafter
by the first runs of Star Trek (the original ones). After
that, I remember finding Heinlein's Space Family Stone
in the local library (I remember the thought process too:
Lost in Space --> The Robinsons --> Swiss Family Robinson
--> Space Family Stone. Apparently, I'm not the only
Brit who has made that connection!); and also lots of fairly
awful kids sf by a British writer called Hugh Walters. Then
my brother came home from Australia. He was into sf, and
one day he took me to the library and said, "If you're going
to read this stuff, for god's sake read something good"
and threw me a copy of Fahrenheit 451. And that was
it, really. Unfortunately, my brother denies all knowledge
of this incident, but It's All His Fault.
JB: What was your
first story to get published and what was that experience
like for you?
Liz: My very, very first story was
published in Focus, which is the British Science
Fiction Society's magazine for writers. The magazine had
more or less died, and I decided to resurrect it. It had
started out really strong -- it was edited by Christopher
Evans at first, I think, and possibly Rob Holdstock; but
it had declined steeply, and had taken to publishing really
bad fanfic. So when I picked it up I said I would only do
it if it was aimed at aspiring pros. To that end, I refused
to publish any amateur fiction, except for one piece which
would be workshopped (almost exactly the same format as
Speculations used to do). To start things off, I let one
of my stories be t/o/r/n/ a/p/a/r/t/ critiqued. It was the
most awful piece of junk, and I'm kind of hoping there aren't
too many copies of it still knocking around.
Then I did that thing everyone does and
sold a couple of stories to magazines that folded before
they published my work. It wasn't till I came back from
Clarion that I sold a real story -- it was to Temps,
an anthology of British superhero stories. Most of the rest
of the stories were funny, but I'd been through a really
bad time on the personal level after I came back; so one
night I came in and there was a message on my answering
machine: "Hi, this is Alex Stewart. We've read your story
and love it, but now we're going to slit our wrists..."
It was shortly thereafter that Mary Gentle took to calling
me "the Leonard Cohen of Science Fiction." Can't think why.
Which brings me on to a point I'd like
to make -- I knew the editors of those anthologies (Midnight
Rose -- Mary Gentle, Roz Kaveney, Alex Stewart and Neil
Gaiman) -- and it used to bother me greatly that I'd only
sold because I was friends with them. Sometime after, I
asked Mary about it, and she said, "Look, between us we
know just about every working writer in Britain; if we wanted
to fill the book with stories by our friends, we could --
and lots of them would be bigger names than you; but we
don't. We just want the best stories we can get."
And as I've found out, this is true. I
reckon I know -- as a friend, an acquaintance or by reputation
-- about sixty or seventy percent of the writers who have
stories on my slush pile. What does it get them? Not a lot.
If anything, I may go harder on my friends. If it gets anyone
anything, it might be a shot at a rewrite on a story
that didn't quite make it first time -- not out of friendship,
but more because I know they'll listen to me and take what
I say seriously. More like, a personal rejection where someone
I didn't know would get a form. And that's it.
JB: I see you attended
Clarion East in 1989. How did that affect your writing and
what did you learn about yourself there?
Liz: I think I learned when to listen
to what Spider Robinson called "The shitbird on your shoulder"
-- that's the bird that sits there as you write and goes,
"this is shit, this is shit, this is shit" until you scrap
what you're doing or rewrite it -- and when not to. Or possibly
when to go by instinct and when to bend instinct to logic.
Editing -- that's another thing, though
I have to admit I'm not much for rewriting.
The one single obvious thing is that before
I went, I couldn't plot to save my life -- background,
yes; characters, yes; involving the reader, yes. But plot.
Gimme a break. Now plotting is probably one of my strengths.
The other thing I found out was that I'm
a writer or I'm nothing.
JB: And now you're
involved with organizing the Milford workshop in the UK.
How is it run and how does it compare to the Clarions?
Liz: Milford UK is in its 26th year,
I think. It grew directly out of the Milford Workshops started
in the US by Damon Knight, Judith Merril and James Blish,
which also spawned the original Clarion Workshops.
A trivial difference is that we workshop
in the afternoon, whereas Clarion East workshops in the
morning. The non-trivial differences are that it's less
of an immersive experience, because it only lasts a week;
and everyone there has sold fiction for money -- there are
no tutors. At Clarion, each week seemed -- in our year anyway
-- to have a distinct feel to it, probably because of the
personalities of the tutors.
JB: What are some
of the credits you've accumulated since then?
Liz: I've sold ten TV novelisations,
for various British TV shows -- probably the best known
being Cracker. The others are Bugs, Soldier Soldier, Bramwell,
Thief Takers, Reckless and Staying Alive. I did most of
these under the pseudonym Sarah Jackson.
My own short fiction has appeared in various
anthologies including Temps, Eurotemps, The
Weerde vols one and two, The Ultimate Alien and
London Noir. My most recent stories are in Knights
of the Round Table (ed. Mike Ashley) and Decalog
5 (ed. Andy Lane and Justin Richards). I've had several
"year's best" honourable mentions from Ellen Datlow and
Terri Windling; my story in Eurotemps was nominated
for the Eastercon Award (a now defunct fan award) in 1994;
out of the genre, my story in London Noir was shortlisted
for the British Crime Writers' Association Short Story Dagger,
and reprinted in The Year's 25 Finest Mystery Stories.
Then there's non-fiction -- I actually
sold non-fiction before I sold any fiction. I started out
doing author interviews for Fear magazine, but pretty
soon branched out into doing all sorts of stuff -- interviews,
reviews, critical articles -- for many different magazines.
I don't do so much now, but my non-fiction has appeared
in Interzone, Science Fiction Chronicle, SFX,
The Guardian (newspaper), Time Out and so
on and so on.
JB: Anything upcoming
that we can look forward to from the Liz Holliday, the writer?
Liz: Yup. I've signed to do a fantasy
book for Wizards of the Coast. It'll be called Mercadian
Masques, and all being well it'll be out this time next
year. I've also been invited into one of their anthologies.
I may be doing a novelisation for a new British science
fiction TV show, too; out of genre, I have been asked to
do stories for a couple of crime anthologies. These last
few things aren't definite. On the editing front, I may
be co-editing an anthology for a major British publisher
-- more news on that if it firms up!
Further down the road, I'm working on a
fantasy trilogy. It's a bit out of left field, really --
eighteenth century women smuggler/pirates meet hermetic
magic and thirties weird science. I'm not much on your standard
Quest Fantasy. I'm also working, very sporadically, on a
contemporary crime novel set in London; and even further
on, I have an idea for an sf crime novel.
JB: When did you
become involved with the gaming magazine Valkyrie
and become its Fiction Editor?
Liz: I did a book review column
for another British gaming magazine, The Last Provice.
That magazine folded, but I got talking to Dave Ryan about
it at a games convention in (I think) 1993. He was about
to launch Valkyrie with Dave Renton as editor. So
I looked him straight in the eye and asked him if he would
prefer to do a fiction magazine instead. At this point Andy
Lane and I had been looking for a publisher for a fiction
magazine for two or three years without success, so I had
a complete proposal ready to go. Dave said no, but he might
consider it later; so I suggested that we might do some
fiction in Valkyrie as a test-bed for the new magazine.
He said yes, and we went from there.
Every so often, I'd ask him if he really
meant it about doing a fiction magazine, and he always said
yes. Then earlier this year I was having dinner with my
friend the media journalist Jane Killick. As ever, I was
talking about the possibility of getting Dave to greenlight
the fiction magazine, and she more or less told me to put
up or shut up. So I updated the proposal (Andy had, by this
time, gone on to other projects), submitted it to Dave and
-- to my utter surprise -- he decided to go with it.
JB: This must be
an incredibly exciting project to work on. The start-up
of a fully professional SF/F magazine with publisher backing
right out of the gate is a rare and special event in the
genre's history.
Liz: Well, I'm not so sure about
that -- in the US, you've had SF Age and Realms
of Fantasy, for instance, plus the various Pulphouse
projects.
But in Britain... one of the things that
I'm fighting against is that there have been in recent times
a whole slew of magazines that started strong and then just
stopped: The Gate, REM, Far Point,
Beyond...
However, we've got certain advantages they
don't have. First off, we do have a publisher backing us.
Partizan is by no means a large publisher, but in addition
to Valkyrie they publish half a dozen special interest
magazines, mostly for wargamers, re-enactment and military
history buffs. So they have expertise in distribution and
so on. They also have the resources to allow our distribution
and advertiser base to grow -- at least for a while. Second,
none of the editors of the magazines I've just mentioned
had editorial -- or, as far as I'm aware, professional writing
-- track records. Third, none of those people were known
in the sf community when they started (the exception would
be The Gate -- the editorship of which was taken
over by Maureen Speller Kincaid and Paul Kincaid, who are
very well known in British fandom, and well known as fan
writers and editors; but that was too little too late).
I score pretty high in all three areas, which is why Dave
Ryan went for the pitch I made (it helped that Jason Tanner's
story in Valkyrie got a year's best honourable mention
from Datlow and Windling, mind you -- at least it proved
I could pick a good story).
JB: On the other
hand, there's a fair amount of pressure you're under here.
Do you still have fingernails and hair to call your own?
Liz: Not a lot. We had major production
problems with issue 0 -- two production editors dropped
out, and despite favourable comments on the layout, none
of us are happy with it. That's why our new -- and permanent!
-- art/production editor has completely redone the design
for issue 1. We think it'll blow people away.
JB: One of benefits
of working under a larger organization is that you don't
have to do it all by yourself. In fact, you've accumulated
an impressive list of assistants and regular contributors.
Care to sing their praises, or would you rather maintain
the illusion of Editor as ghod?
Liz: Hmmmm. I think half the art
is in knowing how to pick the right people to have around
you. My assistant editor, Janet Barron, for instance, is
supremely calm and organised -- but she's also the most
enthusiastic person I've ever met. More than that -- she's
great at helping me take a step back when the pressure gets
to be too much. And I've already told you that our new art/production
editor Priti Chavda is a genius.
As for the contributors.... well, there's
something to be said for having a rep for knowing everyone.
I think most of the sf community in Britain sees a need
for another successful magazine to complement Interzone.
That means that as soon as word got out -- and especially
once it got round that I had a publisher backing me -- there
was a lot of goodwill and support coming my way.
My list of contributors is a testament to that (oh all right:
that and the fact that I am -- I'm told -- extremely persuasive
when I want to be). Now I just have to make sure I do right
by them.
JB: Not only that,
but you are also building an impressive inventory of fiction
for the pages of Odyssey.
Liz: Well, I'm trying. Issue 0 featured
"Verstehen" by Brian Stableford, "Orc's Drift" by Mary Gentle
& Dean Wayland, "Whatever Happened to the Czars?" by
George Alec Effinger, "The Dance That Everyone Must Do"
by Stephen Dedman, "Not From Round Here" by Chris Amies,
"Pennies From Heaven" by Alex Stewart, "Deep in the Mojo"
by Jason Tanner, "Drakeela Must Die" by David Nickle, "Over
the Rainbow" by Andrew P Miller, "The Extra-Corporeal Crapshooters
from the Ghost Planet Kring" by Gus Smith, interviews with
Greg Benford, Walter Jon Williams and Janny Wurts, and our
regular features.
Then the upcoming issue 1 will have "Glass
Earth, Inc." by Steve Baxter, "The Sea Monster's Song" by
Vonda N. MacIntyre, "The Beast" by John Grant, "Buzzard's
Last Day In The Big Q" by Jason Tanner, "Rift" by Kurt Roth,
"User Error" by John Serna, "Going All The Way" by Leo Stableford,
"Furious" by Neile Graham, "The Crystal Highway" by Jeff
Hecht, "Puppetta" by Mary Soon Lee, and the rest of the
regular features.
But of course I could always do with more...
JB: And the result
of all this hard work is that you can finally hold the physical
product of issue #0 in your hands -- touch it's reality.
How's it feel?
Liz: That I wish the layout did
justice to the content.
No, that's not quite true. I am ecstatic
that it's out. Every so often, I have to stop and take a
deep breath and go, "by god, I have a magazine!"
But the layout (I'm including the proofreading
in that) is the weak point, and that will be corrected.
JB: Of course, now
you have to do it all again, and again...
Liz: Last week, I saw page proofs
for issue 1, including the redesigned cover. And for the
first time I knew that -- if the ghods are with us, and
if the people (advertisers, readers) with the money to spend,
spend it with us -- then we can do this: not for an issue
or two, but well into the next millennium. More: I knew
we'd deserve it.
JB: I guess the
next big task is gearing up for the official launch at World
Fantasy Con in London (Oct. 30 -- Nov. 2) with issue #1.
Any special plans to get Odyssey the attention it
deserves?
Liz: We're having a launch party
at the convention (a tea party: 4.30 on Saturday, to be
exact); a week later, I'm having a get together at a pub
in London for all the people who couldn't afford the convention
;)
But our big news is our short story competition.
The details are yet to be firmed up, but the theme will
be Alternate History; the judges will be Mary Gentle and
Harry Turtledove; and the first prize will be a multimedia
computer; if all goes well, there should be some pretty
impressive runner-up prizes, and of course all stories will
be considered for publication. But please don't write for
details yet! I'll let everyone know when the rules have
been confirmed (and anyway, you'll need an entry form cut
from Odyssey or Valkyrie to enter...) [keep
checking TML for details! -- ed.]
JB: After that,
what can we expect in the future from Odyssey?
Liz: More and better.
JB: Great answer!
And now the question I'm sure is most on our readers' minds:
what kind of stories are you looking for?
Liz: Good ones.
Sorry to be facetious, but I really don't
have much of an agenda for kinds of stories. I guess
in the USA, there are lots of magazines, so each one tends
to have a distinct personality. Here in Britain, though,
there is only Interzone. Consequently, I feel there's
less of a need for me to limit the sorts of stories I'm
going to take. If you look at Odyssey Issue 0, you'll
see stories that range from straight sf, through genre fantasy,
to contemporary fantasy, to off the wall. That pattern is
repeated in Issue 1. Maybe if I get feedback that tells
me my readers want more limits on what they read, I'll do
something about that. But for now, I'm happy to consider
just about anything.
A couple of things do come to mind, though:
I'm not keen on horror, and psychological horror seems to
be an easy thing for most beginners to have a bash at. Consequently,
I see too much of it -- and since it's not my thing to begin
with, it's not going to be easy to sell me (hint: abused
children seem to have been the flavour of the month for
the last several years; but I used to teach in inner city
schools, and I've worked a lot with abused children of all
kinds; hence, if you want to sell this kind of story to
me, you'd better really have something fresh to say
and know about what children -- abused and otherwise
-- are like). Also, I'm very keen on good research. Send
me a story that depends on a historical, anthropological
or scientific fact, and I will check before I buy
(though if the story's good enough and you're wrong, you
might convince me to let it slip by). And my least favourite
thing of all time: stories set in Britain by writers who
have quite obviously never been here.
JB: While your UK
writers won't have this problem with Odyssey, this
is probably a good time to run down the basics of submitting
to a foreign market for the rest of us.
Liz: Pretty much the same as for
anyone else -- typed/printed in black, not grey ink, on
A4 or 8.5x11. I like cover letters, especially if you come
across as friendly -- but let your story tell itself (my
reaction to things like "this story is strong on characterisation"
is -- unless you're brilliant -- probably going to be "but
not good enough"; whereas if you hadn't drawn my attention
to it, I might have thought it was quite adequate -- a question
of raised expectations, I suppose).
Return postage: that's where the trouble
starts. First off, under normal circumstances, you need
to include International Reply Coupons [IRC's: available
at most post offices around the world]. Unfortunately, one
of these only buys you the very lowest available weight
of airmail reply -- ten grammes [less than half-an-ounce].
This isn't enough. So you must enclose two of the
things. However, they're expensive -- so, I'm happy to respond
by e-mail, thus saving you money. But I can't take e-mail
submissions (though you can supply final drafts of accepted
stories by e-mail).
JB: What's your
procedure for reading submissions?
Liz: I read everything myself. This
does mean response times are slower; but I feel that magazines
that use slush readers as filters between the editor and
the submissions can be a bit bland: there's at least one
story in Issue 1 that I'd never have seen if Janet had been
my first reader, for instance, because she really doesn't
like it. On the other hand, if I feel something is borderline
I do sometimes ask her for a second opinion.
I try to come to the submissions with one
thing in mind: every time I pick up an envelope, I hold
someone's dream in my hands. That's true whether the person
is an established pro or a complete beginner. I've had nervous
sounding enquiries ("are you sure it's okay, Liz?") from
people with reps so large the question has surprised me.
Having said that, some of the things that
people -- I have to be blunt, mostly but not always, beginners
-- do are extremely irritating. There's the woman who always
sends a fed-up sounding letter telling me to hurry up or
she'll withdraw her story: she always sends it after a month;
I never get to stories that fast. There are the ones without
SASEs or IRCs -- worse, there are the ones with US stamps
(they always are US -- I don't know why, but Canadians and
Australians etc never do this). There are the people who
send e-mail addresses for a response and then change them
three times before I reply, and want me to keep track. There
are the people who request e-mail guidelines, then explain
that they want to ask picky, picky questions (and do). There
are the people who e-mail me to explain in detail why I'm
stupid to have rejected their story. There are the people
who send in manuscripts in faded grey type; or single spaced,
or in some weird font. There are the ones who bind their
manuscripts and then enclose them in impenetrable cardboard
folders and heaven knows what... There are the ones who
tell me how wonderful their submissions are (the stories
rarely live up to the publicity), or how they've been published
in two hundred small press magazines.
But let me tell you something: in the end,
none of this matters. If you do all the above (with the
possible exception of sending in a story so badly presented
that my wonky eyesight can't cope), but enclose a brilliant
story, I'll buy it anyway. You just start off at a disadvantage,
since I'm no longer delighted to be reading your story.
JB: Thank you very
much for your time, Liz, and best of luck with Odyssey!
--------------------
Odyssey Home Page: http://www.jeapes.ndirect.co.uk/odyssey/
Milford UK Pro SF Writers' Workshop:
http://www.jeapes.ndirect.co.uk/milford/
Submission Address:
Liz Holliday
Editor Odyssey Magazine
31 Shottsford, Wessex Gardens
London W2 5LG
UK.
Subscription Information:
Single issues: £3.75 (UK),
£4.25 (Europe), £4.50 (rest of world airmail)
Five issues: £15 pounds (UK),
£20 pounds (Europe), £22.50/$35 (rest of world
airmail).
Twelve issues: for £35 (UK),
£47.50 (Europe), £52.50/$75 (rest of world) and
get 10% off all your book and game purchases from Caliver
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--------------------
Odyssey Rejection
Ticklist:
Thanks for letting us see your story for
Odyssey magazine. Unfortunately, I can't use your
story, and the high volume of submissions means I can't
reply to everyone individually. Below, I've listed some
things I look for in a story. If I've highlighted something,
it means I think your story might benefit from some attention
in that area -- but please remember that this is only my
opinion, and another editor might feel differently. Please
do consider sending me something else.
Style:
- A writing style which demonstrates a
feel for the English language and which suits the mood
of the story.
- Background information which is integrated
into the flow of the story.
- Dialogue which reads smoothly and which
is consistent with the speaker.
- Consistent use of viewpoint characters
within individual scenes.
Background:
- Original settings - ones which make
me feel I haven't been here before.
- Plausible and consistent science, mythology,
magic and religion.
- For stories set in the future, plausible
extrapolation from now till then.
- A sense of atmosphere -- I want to feel
as if I'm in the world you're describing.
Plot:
- Original plot ideas.
- Well developed plot structures -- I
don't want to be able to pick holes.
- Endings I can't predict, but which do
seem logical and inevitable once I've read them.
- Plots which don't depend on the characters
behaving stupidly.
Characters:
- Believable characters who have some
depth to them.
- Characters I can empathise with, or
love, or at least love to hate.
- Characters who really seem to belong
in their world, and who behave like real people.
- Evil characters who at least have a
bit of justification for their actions.
Manuscript Presentation:
- Manuscripts I can read easily (that
is, double spaced and using black, not grey, type or print).
- I only want to see one story at a time
from each writer.
- I will not read any story which has
been sent simultaneously to another market.
- You must enclose an SAE for my reply,
or an email address, or at least two International Reply
Coupons plus an envelope with your address.
Copyright © 1997 by James
A. Bailey. All Rights Reserved. |